C# Socket 线程

最初的版本是这样的:点击打开链接。但一直没有调好,所以就咨询了一下同事翔哥,最后初步搞定!

客户端代码:

using System;using System.Collections.Generic;using System.ComponentModel;using System.Data;using System.Drawing;using System.Linq;using System.Text;using System.Windows.Forms;using System.Net.Sockets;using System.Threading;using System.Net;using System.Diagnostics;namespace SocketClient{    public partial class Client : Form    {            Socket vsServerSocket;        Thread vsClientThread;        string strIP = "127.0.0.1";        public delegate void PassString(string strMsg);        int nPort = 9001;        public Client()        {            InitializeComponent();        }        public void SetSendData(string strMsg)        {            if (tBoxClientSend.InvokeRequired == true)            {                PassString d = new PassString(SetSendData);                this.Invoke(d, new object[] { strMsg });            }            else            {                tBoxClientSend.Text = strMsg;            }        }        public void SetRecvData(string strMsg)        {            if (tBoxClientReceive.InvokeRequired == true)            {                PassString d = new PassString(SetRecvData);                this.Invoke(d, new object[] { strMsg });            }            else            {                tBoxClientReceive.Text = strMsg;            }        }        private void ClientHandle()        {            string strRecv = string.Empty;            //IPEndPoint其实就是一个IP地址和端口的绑定,可以代表一个服务,用来Socket通讯。            //IPAddress类中有一个 Parse()方法,可以把点分的十进制IP表示转化成IPAddress类            IPEndPoint ipep = new IPEndPoint(IPAddress.Parse(strIP), nPort);            //创建套接字实例            //这里创建的时候用ProtocolType.Tcp,表示建立一个面向连接(TCP)的Socket            vsServerSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);            try            {                //将所创建的套接字与IPEndPoint绑定                vsServerSocket.Bind(ipep);            }            catch (SocketException ex)            {                MessageBox.Show("Connect Error: " + ex.Message);                return;            }            Byte[] buffer = new Byte[1024];            //设置套接字为收听模式            vsServerSocket.Listen(10);            //循环监听               while (true)            {                //接收服务器信息                int bufLen = 0;                               try                {                    Socket vsClientSocket = vsServerSocket.Accept();                    bufLen=vsClientSocket.Receive(buffer);                    vsClientSocket.Send(Encoding.ASCII.GetBytes("aaaaa"), 5, SocketFlags.None);                                  }                catch (Exception ex)                {                    MessageBox.Show("Receive Error:" + ex.Message);                                   }                strRecv = Encoding.ASCII.GetString(buffer, 0, bufLen);                SetRecvData(strRecv);                                //vsClientSocket.Shutdown(SocketShutdown.Both);                //vsClientSocket.Close();            }        }        //发送数据        private void btnSend_Click(object sender, EventArgs e)        {            byte[] data = new byte[1024];            string ss = tBoxClientSend.Text;            Socket centerClient = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);            IPEndPoint GsServer = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 9002);            centerClient.Connect(GsServer);            centerClient.Send(Encoding.ASCII.GetBytes(ss));            centerClient.Close();        }        private void Client_Load(object sender, EventArgs e)        {            //连接服务器            //通过ThreadStart委托告诉子线程讲执行什么方法            vsClientThread = new Thread(new ThreadStart(ClientHandle));            vsClientThread.Start();        }        //窗体关闭时杀死客户端进程        private void Client_FormClosing(object sender, FormClosingEventArgs e)        {            KillProcess();        }        //杀死客户端进程        private void KillProcess()        {            Process[] processes = Process.GetProcessesByName("SocketClient");            foreach (Process process in processes)            {                process.Kill();                break;            }        }    }}

服务端代码:

using System;using System.Collections.Generic;using System.ComponentModel;using System.Data;using System.Drawing;using System.Linq;using System.Text;using System.Windows.Forms;using System.Threading;using System.Net.Sockets;using System.Net;using System.Diagnostics;namespace SocketServer{    public partial class Server : Form    {        Thread vsServerThread;        Socket vsServerSocket;              string strIP = "127.0.0.1";        public delegate void PassString(string strMsg);             int nPort = 9002;        public Server()        {            InitializeComponent();        }        private void SeverSendData(string strMsg)        {            //Control.InvokeRequired 属性,命名空间:  System.Windows.Forms            //获取一个值,该值指示调用方在对控件进行方法调用时是否必须调用 Invoke 方法,因为调用方位于创建控件所在的线程以外的线程中。            if (tBoxServerSend.InvokeRequired == true)            {                //Control.Invoke 方法 (Delegate)                //在拥有此控件的基础窗口句柄的线程上执行指定的委托。                PassString d = new PassString(SeverSendData);                this.Invoke(d, new object[] { strMsg });            }            else            {                tBoxServerSend.Text = strMsg;            }        }        private void SeverRecvData(string strMsg)        {            if (tBoxServerReceive.InvokeRequired == true)            {                PassString d = new PassString(SeverRecvData);                this.Invoke(d, new object[] { strMsg });            }            else            {                tBoxServerReceive.Text = strMsg;            }        }               private void ServerStart()        {            string strRecv = string.Empty;            //创建IPEndPoint实例            IPEndPoint ipep = new IPEndPoint(IPAddress.Parse(strIP), nPort);            //创建一个套接字            vsServerSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);            //将所创建的套接字与IPEndPoint绑定            try            {                vsServerSocket.Bind(ipep);            }            catch (Exception ee)            {                MessageBox.Show(ee.ToString());                return;            }            //设置套接字为收听模式            vsServerSocket.Listen(10);            int bufLen = 0;            //循环监听              while (true)            {                //在套接字上接收接入的连接                Socket vsClientSocket = vsServerSocket.Accept();                     try                {                                                      Byte[] buffer = new Byte[1024];                    //在套接字上接收客户端发送的信息                    bufLen = vsClientSocket.Receive(buffer);                    vsClientSocket.Send(Encoding.ASCII.GetBytes("aaaaa"), 5, SocketFlags.None);                    if (bufLen == 0)                        continue;                       //将指定字节数组中的一个字节序列解码为一个字符串。                    strRecv = Encoding.ASCII.GetString(buffer, 0, bufLen);                    SeverRecvData(strRecv.ToString());                }                catch (Exception ex)                {                    MessageBox.Show("Listening Error: " + ex.Message);                    vsClientSocket.Close();                    vsServerSocket.Close();                }            }        }        private void btnSend_Click(object sender, EventArgs e)        {            byte[] data = new byte[1024];            string ss = tBoxServerSend.Text;            Socket centerClient = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);            IPEndPoint GsServer = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 9001);            centerClient.Connect(GsServer);            centerClient.Send(Encoding.ASCII.GetBytes(ss));            centerClient.Send(Encoding.ASCII.GetBytes(ss));            //Thread.Sleep(100);            //centerClient.Close();        }        private void Server_Load(object sender, EventArgs e)        {            vsServerThread = new Thread(new ThreadStart(ServerStart));            vsServerThread.Start();        }        //窗体关闭时杀死客户端进程        private void Server_FormClosing(object sender, FormClosingEventArgs e)        {            KillProcess();        }        //杀死客户端进程        private void KillProcess()        {            Process[] processes = Process.GetProcessesByName("Server");            foreach (Process process in processes)            {                process.Kill();                break;            }        }    }}

效果如下:

客户端可以发送消息给服务端,服务端也可以发送消息给客户端。

C#  Socket  线程

缺点:

现在服务端只能连接一个客户端

 以上就是C#  Socket  线程的内容,更多相关内容请关注PHP中文网(www.php.cn)!

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